When Jagex published Prifddinas, The Lost City of the Elves, three years ago, it was one of the biggest content upgrades that the game had ever obtained. Menaphos is even larger. That’s not a facile comparison. To call the growth Menaphos is doing it a little injustice, since there are in fact two cities to explore beyond the walls – Menaphos and Sophanem, it’s anagrammed RuneScape gold.

As you will need to be a mid-level Runescape member to enter Menaphos, once inside you’ll get a remarkably open city, with just a couple of areas sealed off till you are further into the growth’s quest collection. Below the city there is a procedurally-generated skilling dungeon and an enormous Slayer dungeon, the former offering a fresh and limitless space for non-combat art boosting, while the latter functions as a high-level Slayer dungeon with critters beginning at battle level 101.

Jagex estimate that it will take you a minimum of 40 hours to get through Menaphos. Obviously, that depends on what level you’re as you go in the growth and how fully you would like to research beyond the four chief quests and 21 degree increase to the Slayer ability. This is an unparalleled quantity of content for a single Runescape update, also Jagex’s aim to launch another expansion of this size in September and December reveals this isn’t a one-off gesture; it’s a new method of playing Runescape.

“It is a huge change for us and our current player base in terms of how we provide content,” says lead buy OSRS gold designer David Osborne. “We’re utilized to drip-feeding great, additive parts of content each week, but this is about bringing all of that together to give players something they can really immerse themselves in – a long-form narrative, a lot of skilling and combat content, an expansion to a level cap – all of the things you’d want or expect from an expansion.”